The proposed trainer will count trainee reaction time - after generating the signal (light or light and sound signaling the module), since the signal generated on the signaling module is counted the time in seconds. s: decimal seconds. hundredths of seconds. mile. sec. in the range 0 ... 59 seconds. 999 seconds (resolution of 0.001 seconds).
Start the program in automatic mode (Lc rump is different from zero) - the start of the program (using the "P") is measured at random time in the I - 4 .. 6 seconds, or in the II - 4 .. 10 seconds, after which the signal is generated sound / light for the player - the player should immediately strike a sword / fist to the target.
Start the program in manual mode (Lc rump is equal to zero) - the start of the program (using the "P") is immediately generated beep / light for the player - the player should immediately strike a sword / fist to the target.
Moment hit / hit response time measurement stops, the display is displayed elapsed time player reaction. 59.999 timeout to stop the counting of reaction time. Another response time counted for the counter Lc is stored in the array times the size max 30 days.
Power supply: 220 .. 230 V AC, 50 Hz battery charger.
Ambient temperature: 0 .. 50 ° C.
Reaction time simulator can be used with a computer simulator program visualization, it allows the driver to program the simulator, provides a visualization of his work and helps to present the results of reaction time in a very readable by the system.